I use computers to create 3D models, images and animations (i.e. digital artist), very passionate (for real!) about the work I do with a strong understanding of the basics.
Skilled in modeling, texturing, lighting and CG compositing and have had a generalist approach to most of my work which gave me the opportunity to work on art direction, concept design, layout and have experience in particle effects, rigging and animation with the ability to quickly learn new techniques and take on different production roles.
My tools include: 3DS Max, Maya, ZBursh, Mari, VRay and Nuke.
I have worked both freelance and as a production artist in places such as Industrial Light & Magic, LucasArts and Pixomondo.
Feel free to contact me if you you need any help with a project or visit Ebal Studios for a more detailed aspect of my services.